Final Year Project Proposals from Malachy Eaton:
Develop an interactive Computer Aided Learning package for illustrating and investigating the operation of Particle Swarm Optimisation (PSO), Ant Colony Optimisation (ACO) and Artificial Immune Systems (AIS).
The field of Evolutionary Robotics deals with the evolution of control strategies (brain) and/or morphology (body) of robots. Of specific interest is the evolution of bio-inspired artifacts able to cope with the challenges of real-world tasks and environments. Recommended for students with a QCA of 2.8 or higher, and a grade of B in the Intelligent Systems module.
Use the recently released Kinect for Windows beta programming toolkit for an interesting and novel games/robotics application. Project recommended for students with a QCA of 2.8 or higher.
Develop an interactive 'point and click' third person mystery/adventure game based on the UL campus including real (and artistically modified) footage of the campus, together with cinematographic inserts.
Use the Unreal World Editor to recreate (part of) the University and populate with an interacting mix of students, academics, and others. In this years project there will be an emphasis on the recreation of outdoor scenes and environments. Develop strategies for survival/ character development based on techniques from the computational intelligence field.


